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mw_client.h File Reference

#include <glib.h>
#include <glib/glist.h>

Go to the source code of this file.

Data Structures

struct  mwClientHandler
struct  mwConnectionHandler

Functions

void mwConnection_destroy (struct mwConnection *connection)
void mwConnection_recv (struct mwConnection *connection, const char *buf, gsize len)

Variables

typedef() void(* mwConnectionClose )(struct mwConnection *c)
typedef() int(* mwConnectionWrite )(struct mwConnection *c, const char *buf, gsize len)


Function Documentation

int mwChannel_destroy struct mwChannel channel,
guint32  reason,
struct mwOpaque info
 

guint32 mwChannel_getId struct mwChannel channel  ) 
 

enum mwChannelState mwChannel_getState struct mwChannel channel  ) 
 

gboolean mwChannel_isMasterChannel struct mwChannel channel  ) 
 

int mwChannel_send struct mwChannel channel,
guint32  type,
guint32  options,
struct mwOpaque data
 

int mwChannel_sendMessage struct mwChannel channel,
struct mwMessage msg
 

void mwClient_destroy struct mwClient *  client  ) 
 

gboolean mwClient_getUsesCountByte struct mwClient *  client  ) 
 

struct mwChannel* mwClient_newChannel struct mwClient *  client,
struct mwService srvc
 

struct mwChannel* mwClient_newMasterChannel struct mwClient *  client,
struct mwSession session
 

int mwClient_sendKeepAlive struct mwClient *  client  ) 
 

void mwClient_setUsesCountByte struct mwClient *  client,
gboolean  use
 

void mwConnection_destroy struct mwConnection *  connection  ) 
 

void mwConnection_recv struct mwConnection *  connection,
const char *  buf,
gsize  len
 

typedef struct mwConnectionHandler  ) 
 


Variable Documentation

struct mwConnectionHandler * h
 

const char* host
 

typedef() void(* mwConnectionClose)(struct mwConnection *c)
 

typedef() int(* mwConnectionWrite)(struct mwConnection *c, const char *buf, gsize len)
 


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